Certified Nuke End User Training Course
Nuke 6 : Digital Compositing with Nuke (101 Nuke End User Certification Program)
COURSE DESCRIPTION
This five day hands-on course introduces students the primary feature set and basic interface of Nuke. Nuke has a unique channel based approach and supports stereoscopic imaging, state-of-the art image based keying and full 3D compositing including the capability to import geometry, lights, cameras and shaders. Using customized visual effects shots created for this course, students will learn to combine live action shots with computer-generated elements, using blue and green screen shots. Combining motion tracking data into Nuke’s 3D compositing world. Creating multi-layer composites using Nuke’s Node tree organizational structure.
Certification
By attending this certified course, you will receive an official completion certificate from The Foundry Training Central Asia. Differentiate yourself to employers, and prospective clients as an Certified Nuke End User. By passing certification exams, you become an Certified Nuke End User for a chosen level. All certificate issued is recognized by The Foundry and successful candidates will be listed in the official The Foundry Training Central Asia Website.
Who Should Attend
This class is designed for those wanting to learn compositing and visual effects using Nuke and who prefer prefer hands-on and interactive instruction.
COURSE BREAKDOWN
Lesson 1 : NUKE Workflow Overview
Understanding the Workflow, The Nuke Window
Working with Nodes, Customizing Your workspace.
Lesson 2 : Basic Visual Effects
Compositing
Project Settings and Proxies, Proxies, Reformat, Multi Channels, Merge Images.
Lesson 3 : Advance Visual Effects and Keying Compositing
Keyer, Keying Video, How Primatte works, Dealing with Spills, Rotoscoping, Finishing the comp.
Lesson 4 : Color Corrections
Colour Correction and Colour Space, Masking Colour Corrections, Colour Correction For Spill Suppression.
Lesson 5 : Transformation
2D
Transformation, Using the Transform Nodes
Card3D Transform, Keyframing, Choosing a Filtering Algorithm, Masking.
Lesson 6 : Paint
Using Paint, Applying Strokes, Animating Paint Strokes , Copying and Pasting Stroke Vectors, Dust busting with Paint Node.
Lesson 7 : Tracking
Tracking and Trackers, Calculating The Track
Manipulating Track Curves and Smoothing Tracks
Stabilising, Using the Stabilize2D Node.
Lesson 8 : Working with 3D Objects
3D Workspace Overview, Getting Around the 3D space, The Scene Node, 3D Scene Geometry, Working with Cards, Adding Lights, Projection Camera, Create a Parallex Scene, Import Camera Data, Understanding Gizmos.
Lesson 9 : Temporal Operations
Distorting Time, Reading a Red (R3D) file
Optical Flow, OFlow Parameters, Warping Clips.
Lesson 10 : Warphing
Difference between a Warp and a Morph function, Grid Warp, Spline Warp, Animating Warps, Morphing function.
Lesson 11 : Basic Stereoscopic in NUKE
Setting Up Basic Stereoscopic Scripts, What is Stereoscopic?Reading a Stereoscopic Pair, Color Correction in S3D, Rendering in S3D.
Lesson 12 : Previewing in Nuke
Flipbook Sequences, Flipbook within FrameCycler
Rendering Output, Resolution and Formats, Supported Formats.

Fatbars Limited Training Services : Digital Compositing with Nuke 101
By Samantha Goh / Sze Chianly
Published 1 December 2009 by Fatbars Limited. Book include DVD training material and a set of anaglyph glasses.
Copyright 2010
Dimensions: A4 size
Pages : 158 pages
ISBN 978-988-18465-1-8
ISBN 978-988-18465-5-6
Printed and Bound in Hong Kong , SAR China
Price
US$200 includes the above book and one attempt on the Certified Online End User Exam. Additional attempt for the exam (without the book is US$150). For the pricing for the certified training, please email us at training@thefoundrytrainingcentral-asia.com for a quotation.
